Simple Voice Chat — Minecraft plugin
Proximity-based voice chat between players.
Upstream downloads14 651
Upstream followersUpdated: 2026-11-03Published: 2021-11-15
Official loading
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What does Simple Voice Chat do?
Simple Voice Chat adds spatial voice chat to Minecraft: audibility depends on the distance between players.
Distance voice
Simple Voice Chat changes the way you communicate on the server: players can hear each other while remote players can’t. This creates natural conversations during research, construction, and role-playing events without a shared voice channel to the entire server.
Network and customers
Voice operation depends on the configured network connection, including UDP. One plugin installed on the server is not enough if the selected configuration requires a client part. Check the port, routing, and component versions if you crash. Voice chat should not replace the rules of moderation: complaints of abuse still require a separate procedure for consideration.
Voice-checking scenario
Two players connect to the server: first stand side by side, then diverge for a considerable distance. If the connection remains the same, look for a configuration error. Separately check the connection after the dimension change and through a proxy. Voice problems are often associated with UDP, although text chat works well.
Primary source: developer-page.
Installation
Install a server plugin and a compatible client mod if necessary.
Setting up
Check the voice chat UDP port and network settings.
Specific commands and compatibility check with the documentation of the selected release.
Download plugins only from trusted sources and save a configuration backup before upgrading.
Versions and updates
According to the official source * . To install, choose a release that is compatible with your version of Minecraft.
Latest updates (3)
Updated to 26.4-snapshot-7
- bukkit-2.6.25 ↗Stable.
Fixed plugin entity sound packets ignoring entity UUID
Don't disconnect clients when receiving invalid data Log an error if the server tries to send a packet that's too large Allow skipping a packet in the API by throwing a ProtocolException
The latest release on the developer's website ↗ • The full story is with the author of the project.