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Server update · 06.10.2026

Shaco Network Announces Its Own Game Client

Shaco Network has revealed the fourth of six major projects, its own Shaco Client. A client with a separate launcher and network integration is due out shortly after Survival Season 3 is completed.

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Shaco Network has unveiled Shaco Client, a proprietary client for Minecraft, which will be the fourth of six major projects in the network’s new campaign. The team confirmed that the previously shown fragment was not an accident, but the first hint of the upcoming development.

Shaco Client is based on the idea of bringing the experience of playing Shaco in one place. For the client, its own launcher is created with direct integration into the network. The developers want to make it easier for the player to interact with Shaco not only after logging into the server, but also before the game launches.

The authors separately emphasize that they do not consider the novelty as a regular launcher or an additional program next to the server. The client is conceived as a single platform for the Shaco community: some of what you would normally look for in different locations will be collected directly from within the client.

After launch, the opportunities will not be limited to launcher. In the game itself, users will be available more than 40 modules with their own settings. They should give players more options for personalization and make the customer a regular part of everyday play on Shaco, according to the team.

The announcement is only the first full acquaintance with Shaco Client. The network has not yet disclosed all the details and promises to share new information in the near future. Also, the developers reminded that the next day after the publication will open another project from the current campaign.

Shaco Client will be released shortly after Survival Season 3. Shaco Network connects the launch of the client with the beginning of a new stage of network development, when several large projects will be presented one after another.

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